Simon Carless [LinkedIn] has been working in and around the video game industry for over two decades. He’s passionate about games, art, people, and bringing amazing creative endeavors to light via discoverability and curation.

He’s the founder of the GameDiscoverCo agency, and publishes the popular GameDiscoverCo game discoverability newsletter, a regular look at how people discover and buy video games in the 2020s, and how your games could sell better.

Previously, he was most known for his role helping to shape the Independent Games Festival and Game Developers Conference for many years. He was also the co-founder & advisor for the Independent Games Summit at GDC and the person behind 2019’s GDC Game Discoverability Summit.

He’s also an investor in – and advisor to – indie game publisher No More Robots, which has published notable independent & PC console games including Yes, Your Grace, Hypnospace Outlaw, Descenders & Not Tonight.

He’s also been the publisher and editor-in-chief at both GameDeveloper.com/Gamasutraand Game Developer magazine, and sits on the advisory board of the Video Game History Foundation.

Earlier in his career, Simon designed PC and console games in the UK and Bay Area, including Looney Tunes Racing (PlayStation) & Terracide (PC), was an editor at techgeek site Slashdot, & worked with the Internet Archive on software & game archiving.

[More details on Simon’s career is available on the on the ‘You Might Know Me From…’ page. He’d like to thank Reigns artist Mieko Murakami for the avatar pictured above.]