Simon Carless [LinkedIn] has been working in and around the video game industry for the past 20+ years. He’s passionate about games, art, people, and bringing amazing creative endeavors to light via discoverability and curation.

He’s most known for his role helping to shape the Game Developers Conference and the Independent Games Festival for the past decade plus. He was also the co-founder & advisor for the Independent Games Summit at GDC and the person behind 2019’s GDC Game Discoverability Summit.

Simon runs the popular Game Discoverability Weekly newsletter, a regular look at how people discover and buy video games in the 2020s, and how your games could sell better.

He’s also an investor and partner in indie game publisher No More Robots, which has published notable independent & PC console games including Yes, Your Grace, Hypnospace Outlaw, Descenders & Not Tonight.

He’s also been an editor, editor-in-chief and publisher at both Game Developer magazine and Gamasutra, and sits on the advisory board of the Video Game History Foundation.

Earlier in his career, Simon designed games in the UK and Bay Area, including Looney Tunes Racing (PlayStation) & Terracide (PC), was an editor at techgeek site Slashdot, & worked with the Internet Archive on software & game archiving.

[More details on Simon’s career is available on the on the ‘You Might Know Me From…’ page. He’d like to thank Reigns artist Mieko Murakami for the avatar pictured above.]