Game Biz Discussion

Summer Smash Game eBook Storybundle smashes into town!

[Well, the Game eBook Storybundle series, which I very much enjoy curating, returns – again benefiting the Video Game History Foundation as optional charity – & this one is special since it has a bunch of ‘first time in eBook’ or even ‘first time published anywhere’ books in it! Hope you enjoy…] Picture, if you …

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‘Video Game Deep Cuts’ – weekly newsletter goodness!

Just because I never actually blogged about it here, wanted to alert y’all to Video Game Deep Cuts, the weekly newsletter I started up a few months ago. As described in the overview, it’s “the best longread & standout articles about video games, every weekend”, and it started because, as I noted in the inaugural …

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Game Developers Conference – seven new things you’ll love in 2017!

As we’re getting ready to put on Game Developers Conference once more (it’s Feb. 27th to March 3rd in San Francisco!), thought it might be a good opportunity, as a co-organizer, to point out some of the new things we’re doing this year – many of which i’m QUITE EXCITED about. And yes, although we’d …

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GDC 2017 teams up with iam8bit to debut Art Boss game art showcase!

[One of a few new things we’re doing for GDC 2017, I wanted to highlight this collaboration with the wonderful folks at iam8bit, because I think it’s a great example of a community-centric ‘thing’ that we can help to provide. A free-to-enter art showcase which’ll have spectacular art from _all_ parts of the game dev …

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Pico Game Storybundle adds PICO-8, zines, much more!

[So it’s time for the latest Game Storybundle, and I’m particularly happy with this latest one. It features the super-cute ‘fantasy console’ creation software PICO-8 & some related zines – newly converted to Kindle format – plus a LOAD of other great eBooks, from Dungeons & Dreamers to a ‘Worlds Of Power’ Dark Souls pastiche to …

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Latest Storybundle goes deep with Spelunky, Go & more

[So excited to be debuting the latest Game Storybundle – this one took some compiling, and had me commissioning exclusive eBooks, finding some supercool hidden gems like Jon Peterson’s tome, and even researching books on Go! My comments on each book are below the announce, and I hope you enjoy.] Continuing its popular “pay what …

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Welcoming our (standalone) VR Developers Conference

[Virtual reality still has a (long?) way to come before becoming a truly mainstream technology. But there’s a lot of fascinating innovations – and problems to solve. Which is why I’m delighted that myself and my colleagues are starting a standalone VRDC – spanning all types of VR, beyond just games & entertainment in SF …

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