Game Biz Discussion

Introducing our ‘curated spaces’ for GDC 2015

[Picture of Iam8bit’s ‘You’ve Got Game Show!’ from GDC 2014 – here’s the full gallery of curated spaces from last year.] As you folks may have spotted, there’s just a week to go ’til we hit Game Developers Conference 2015 – and there’ll likely be 25,000+ game developers converging on the Moscone Center to check …

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‘Share Of Voice’ – the most underdiscussed stat in video games?

Something I’ve been thinking about a lot recently – oddly, since I don’t play it – is World Of Warcraft. Blizzard’s 10-year-old MMO behemoth has outlasted pretty much every expensively funded competitor, at least in the ‘pay a monthly subscription’ category. (Although I’ve heard reports that some of its ‘failed’ rivals in a galaxy far …

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Video Game StoryBundle V – new eBook goodness for 2015!

[We’re going to be doing 3 or 4 Video Game StoryBundles in 2015, but this first one is a real doozy, including Darius Kazemi on Jagged Alliance, Leigh Alexander’s Clipping Through, a digital debut for the amazing Super I Am 8-Bit art book, and an exclusive ‘first time ever available’ debut for the hilarious full-length …

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Game Info Discoverability – Top 5 Lessons From ‘Games We Care About’

[This is excerpted from the third issue of my new TinyLetter email newsletter, dealing with ‘musings on games, tech and life’ – go ahead and sign up if you dig it!] There’s one blog post I’ve been meaning to write for a while now (talking of ‘regular newsletter forcing me to write things!) It’s about …

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Why game discovery is vital – introducing Games We Care About.

Every few months, I get an urge to try something new as a side project, related to a problem. This time – though I make no claims it will FIX EVERYTHING – it’s intended to address this simple issue: “I like playing video games, but there are so many damn video games nowadays. How do …

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